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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 9 months ago
A Method of Constructing a Telexistence Visual System Using Fixed Screens
Projection-based visual display systems are expected to be effective platforms for VR applications, in which the displayed images are generated by computer graphics using three-di...
Yasuyuki Yanagida, Taro Maeda, Susumu Tachi
ECAI
2008
Springer
15 years 6 months ago
Learning to Select Object Recognition Methods for Autonomous Mobile Robots
Selecting which algorithms should be used by a mobile robot computer vision system is a decision that is usually made a priori by the system developer, based on past experience and...
Reinaldo A. C. Bianchi, Arnau Ramisa, Ramon L&oacu...
ICRA
2006
IEEE
103views Robotics» more  ICRA 2006»
15 years 10 months ago
A Time-budgeted Collision Detection Method
- Collision detection is a critical module in many applications such as computer graphics, robot motion planning, physical simulation, CAD/CAM, and molecular modeling. Many efficie...
Yu-Te Lin, Tsai-Yen Li
DIGRA
2003
Springer
15 years 9 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
WCRE
2002
IEEE
15 years 9 months ago
Analysis of Virtual Method Invocation for Binary Translation
The University of Queensland Binary Translator (UQBT ) is a static binary translation framework that allows for the translation of binary, executable programs, from one architectu...
Jens Tröger, Cristina Cifuentes