We present a novel method for record extraction from social streams such as Twitter. Unlike typical extraction setups, these environments are characterized by short, one sentence ...
We present Place Storming, an original method of brainstorming technological concepts, particularly in the area of pervasive computing. Place Storming is contextdriven and play-ba...
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
In many approaches for qualitative spatial reasoning, navigation of an agent in a more or less static environment is considered (e.g. in the double-cross calculus [12]). However, i...
We describe a novel markerless camera tracking approach and user interaction methodology for augmented reality (AR) on unprepared tabletop environments. We propose a real-time sys...