The reconfigurable mesh model for massively parallel computing has recently been rediscovered and proposed as the basis of a practical many-core architecture. With this paper, we...
We present methods for creating 3D graphical models of scenes from a limited numbers of images, i.e. one or two, in situations where no scene co-ordinate measurements are availabl...
David Liebowitz, Antonio Criminisi, Andrew Zisserm...
Collapsed Gibbs sampling is a frequently applied method to approximate intractable integrals in probabilistic generative models such as latent Dirichlet allocation. This sampling ...
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Algorithms that use point-cloud models make heavy use of the neighborhoods of the points. These neighborhoods are used to compute the surface normals for each point, mollificatio...