Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, we aim at provi...
Impact analysis is seen as an important technique for controlling the evolution of software systems. Numerous approaches have been proposed which aim to assess the impact of chang...
Simon Lock, Awais Rashid, Peter Sawyer, Gerald Kot...
Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...
Current parallelizing compilers for message-passing machines only support a limited class of data-parallel applications. One method for eliminating this restriction is to combine ...
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...