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» Parallel Cost Analysis of Distributed Systems
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106
Voted
CCGRID
2007
IEEE
15 years 7 months ago
Requirements of Peer-to-Peer-based Massively Multiplayer Online Gaming
Massively Multiplayer Online Games have become increasingly popular. However, their operation is costly, as game servers must be maintained. To reduce these costs, we aim at provi...
Gregor Schiele, Richard Süselbeck, Arno Wacke...
116
Voted
ECOOPW
1999
Springer
15 years 5 months ago
Systematic Change Impact Determination in Complex Object Database Schemata
Impact analysis is seen as an important technique for controlling the evolution of software systems. Numerous approaches have been proposed which aim to assess the impact of chang...
Simon Lock, Awais Rashid, Peter Sawyer, Gerald Kot...
112
Voted
ICPADS
2002
IEEE
15 years 5 months ago
Design and Analysis of a Fault-Tolerant Mechanism for a Server-Less Video-On-Demand System
Video-on-demand (VoD) systems have traditionally been built on the client-server architecture, where a video server stores, retrieves, and transmits video data to video clients fo...
Jack Y. B. Lee, Raymond W. T. Leung
116
Voted
IPPS
1997
IEEE
15 years 4 months ago
Enhancing Software DSM for Compiler-Parallelized Applications
Current parallelizing compilers for message-passing machines only support a limited class of data-parallel applications. One method for eliminating this restriction is to combine ...
Peter J. Keleher, Chau-Wen Tseng
HCW
1998
IEEE
15 years 5 months ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...