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EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
14 years 6 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
WEA
2005
Springer
176views Algorithms» more  WEA 2005»
15 years 8 months ago
High-Performance Algorithm Engineering for Large-Scale Graph Problems and Computational Biology
Abstract. Many large-scale optimization problems rely on graph theoretic solutions; yet high-performance computing has traditionally focused on regular applications with high degre...
David A. Bader
BMCBI
2010
175views more  BMCBI 2010»
15 years 3 months ago
Towards high performance computing for molecular structure prediction using IBM Cell Broadband Engine - an implementation perspe
Background: RNA structure prediction problem is a computationally complex task, especially with pseudo-knots. The problem is well-studied in existing literature and predominantly ...
S. P. T. Krishnan, Sim Sze Liang, Bharadwaj Veerav...
PDCAT
2009
Springer
15 years 9 months ago
Analytical Study of Adversarial Strategies in Cluster-based Overlays
Abstract—Awerbuch and Scheideler have shown that peerto-peer overlays networks can survive Byzantine attacks only if malicious nodes are not able to predict what will be the topo...
Emmanuelle Anceaume, Francisco V. Brasileiro, Roma...
ICDCS
2008
IEEE
15 years 9 months ago
Crystal: An Emulation Framework for Practical Peer-to-Peer Multimedia Streaming Systems
To rapidly evolve new designs of peer-to-peer (P2P) multimedia streaming systems, it is highly desirable to test and troubleshoot them in a controlled and repeatable experimental ...
Mea Wang, Hassan Shojania, Baochun Li