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EVOW
2003
Springer
15 years 3 months ago
GAME-HDL: Implementation of Evolutionary Algorithms Using Hardware Description Languages
Evolutionary Algorithms (EAs) have been proposed as a very powerful heuristic optimization technique to solve complex problems. Many case studies have shown that they work very eff...
Rolf Drechsler, Nicole Drechsler
JAVA
2001
Springer
15 years 2 months ago
Implementation of a portable software DSM in Java
Rapid commoditization of advanced hardware and progress of networking technology is now making wide area high-performance computing a.k.a. the ‘Grid’ Computing a reality. Sinc...
Yukihiko Sohda, Hidemoto Nakada, Satoshi Matsuoka
CORR
2002
Springer
156views Education» more  CORR 2002»
14 years 9 months ago
MPICH-G2: A Grid-Enabled Implementation of the Message Passing Interface
Application development for distributed-computing ``Grids'' can benefit from tools that variously hide or enable application-level management of critical aspects of the ...
Nicholas T. Karonis, Brian R. Toonen, Ian T. Foste...
PPL
2002
108views more  PPL 2002»
14 years 9 months ago
An Efficient Implementation of the BSP Programming Library for VIA
Virtual Interface Architecture(VIA) is a light-weight protocol for protected user-level zero-copy communication. In spite of the promised high performance of VIA, previous MPI imp...
Yang-Suk Kee, Soonhoi Ha
SOSP
2009
ACM
15 years 6 months ago
Distributed aggregation for data-parallel computing: interfaces and implementations
Data-intensive applications are increasingly designed to execute on large computing clusters. Grouped aggregation is a core primitive of many distributed programming models, and i...
Yuan Yu, Pradeep Kumar Gunda, Michael Isard