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PPOPP
2012
ACM
14 years 6 days ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall
COREGRID
2007
Springer
15 years 10 months ago
Adding metadata to Orc to support reasoning about grid programs
Abstract Following earlier work demonstrating the utility of Orc as a means of specifying and reasoning about grid applications we propose the enhancement of such specifications w...
Marco Aldinucci, Marco Danelutto, Peter Kilpatrick
PODC
2006
ACM
15 years 10 months ago
Common2 extended to stacks and unbounded concurrency
Common2, the family of objects that implement and are wait-free implementable from 2 consensus objects, is extended inhere in two ways: First, the stack object is added to the fam...
Yehuda Afek, Eli Gafni, Adam Morrison
ISCAS
2005
IEEE
132views Hardware» more  ISCAS 2005»
15 years 10 months ago
Parallelism/regularity-driven MIMO detection algorithm design
Efficient VLSI implementation of multiple-input multiple-output (MIMO) detectors plays an important role in the real-life implementation of MIMO communication systems. However, m...
Tong Zhang, Yan Xin, Sizhong Chen
MVA
2011
234views Computer Vision» more  MVA 2011»
14 years 11 months ago
Feature tracking and matching in video using programmable graphics hardware
Abstract This paper describes novel implementations of the KLT feature tracking and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitabl...
Sudipta N. Sinha, Jan-Michael Frahm, Marc Pollefey...