In earlier work cloning is proposed as a means for efficiently splitting a running simulation midway through its execution into multiple parallel simulations. In simulation cloni...
In this paper, we demonstrate how Functional Reactive Programming (FRP), a framework for the description of interactive systems, can be extended to encompass parallel systems. FRP ...
Concurrent programming languages should be a good fit for embedded systems because they match the intrinsic parallelism of their architectures and environments. Unfortunately, typ...
Many applications of parallel I/O perform non-contiguous file accesses: instead of accessing a single (large) block of data in a file, a number of (smaller) blocks of data scatt...