We present a multi-scale algorithm for mapping a texture defined by an input image onto an arbitrary surface. It avoids the generation and storage of a new, specific texture. The ...
This paper addresses the delay analysis and resource consumption in mobile ad hoc networks (MANETs) equipped with throwboxes. Throwboxes are stationary, wireless devices that act ...
—The concept of p-cycle (preconfigured protection cycle) allows fast and efficient span protection in wavelength division multiplexing (WDM) mesh networks. To design p-cycles f...
Client-server networks are pervasive, fundamental, and include such key networks as the Internet, power grids, and road networks. In a client-server network, clients obtain a serv...
George Dean Bissias, Brian Neil Levine, Ramesh K. ...
Abstract. Full body performance capture is a promising emerging technology that has been intensively studied in Computer Graphics and Computer Vision over the last decade. Highly-d...