Monte-Carlo Tree Search (MCTS) is a new best-first search method that started a revolution in the field of Computer Go. Parallelizing MCTS is an important way to increase the stren...
Guillaume Chaslot, Mark H. M. Winands, H. Jaap van...
Monte-Carlo Tree Search is now a well established algorithm, in games and beyond. We analyze its scalability, and in particular its limitations, and the implications in terms of pa...
Monte-Carlo tree search is a powerful paradigm for the game of Go. We present a parallel Master-Slave algorithm for Monte-Carlo tree search. We experimented the algorithm on a netw...
With the recent success of Monte-Carlo tree search algorithms in Go and other games, and the increasing number of cores in standard CPUs, the efficient parallelization of the sear...
Abstract We present the General Game Playing system Centurio. Centurio is a Java-based player featuring different strategies based on Monte Carlo Tree Search extended by technique...