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FOCS
2008
IEEE
15 years 10 months ago
The Power of Reordering for Online Minimum Makespan Scheduling
In the classic minimum makespan scheduling problem, we are given an input sequence of jobs with processing times. A scheduling algorithm has to assign the jobs to m parallel machi...
Matthias Englert, Deniz Özmen, Matthias Weste...
ICPADS
2007
IEEE
15 years 10 months ago
Peer-to-Peer AOI voice chatting for massively multiplayer online games
In recent years, massively multiplayer online games (MMOGs) have become more and more popular. Many techniques have been proposed to enhance the experience of using MMOGs, such as...
Jehn-Ruey Jiang, Hung-Shiang Chen
CAAN
2007
Springer
15 years 7 months ago
Nonadaptive Selfish Routing with Online Demands
We study the efficiency of selfish routing problems in which traffic demands are revealed online. We go beyond the common Nash equilibrium concept in which possibly all players rer...
Tobias Harks, László A. Végh
DEDS
2010
157views more  DEDS 2010»
15 years 1 months ago
On-line Optimal Control of a Class of Discrete Event Systems with Real-Time Constraints
We consider Discrete Event Systems (DES) involving tasks with real-time constraints and seek to control processing times so as to minimize a cost function subject to each task mee...
Jianfeng Mao, Christos G. Cassandras
144
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ICPR
2000
IEEE
16 years 4 months ago
Online Distance Recovery for a Sewer Inspection Robot
An algorithm for online distance computation based on images taken in a sewer by a robot-inspector is presented. Modern concrete sewers are made of standard cylindrical pipes sepa...
Marina Kolesnik, Gregory Baratoff