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83
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SIGGRAPH
2000
ACM
15 years 1 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
15 years 4 months ago
Non-clairvoyant Scheduling Games
In a scheduling game, each player owns a job and chooses a machine to execute it. While the social cost is the maximal load over all machines (makespan), the cost (disutility) of ...
Christoph Dürr, Nguyen Kim Thang
78
Voted
CCGRID
2003
IEEE
15 years 2 months ago
Performability Evaluation of Networked Storage Systems Using N-SPEK
This paper introduces a new benchmark tool for evaluating performance and availability (performability) of networked storage systems, specifically storage area network (SAN) that...
Ming Zhang, Qing Yang, Xubin He
MIDDLEWARE
2004
Springer
15 years 2 months ago
A grid service broker for scheduling distributed data-oriented applications on global grids
: The next generation of scientific experiments and studies, popularly called as e-Science, is carried out by large collaborations of researchers distributed around the world engag...
Srikumar Venugopal, Rajkumar Buyya, Lyle J. Winton
BMCBI
2006
179views more  BMCBI 2006»
14 years 9 months ago
Multiscale Hy3S: Hybrid stochastic simulation for supercomputers
Background: Stochastic simulation has become a useful tool to both study natural biological systems and design new synthetic ones. By capturing the intrinsic molecular fluctuation...
Howard Salis, Vassilios Sotiropoulos, Yiannis N. K...