Today’s distributed systems need runtime error detection to catch errors arising from software bugs, hardware errors, or unexpected operating conditions. A prominent class of err...
Ignacio Laguna, Fahad A. Arshad, David M. Grothe, ...
The demands in terms of processing performance, communication bandwidth and real-time throughput of many multimedia applications are much higher than today's processing archi...
Jeroen A. J. Leijten, Jef L. van Meerbergen, Adwin...
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
Abstract. Automatic storage management is important in highly parallel programming environments where large numbers of objects and processes are being constantly created and discar...
Nalini Venkatasubramanian, Gul Agha, Carolyn L. Ta...
Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...