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PPDP
2005
Springer
15 years 7 months ago
ReactiveML: a reactive extension to ML
We present ReactiveML, a programming language dedicated to the implementation of complex reactive systems as found in graphical user interfaces, video games or simulation problems...
Louis Mandel, Marc Pouzet
MICRO
2008
IEEE
137views Hardware» more  MICRO 2008»
15 years 8 months ago
Tradeoffs in designing accelerator architectures for visual computing
Visualization, interaction, and simulation (VIS) constitute a class of applications that is growing in importance. This class includes applications such as graphics rendering, vid...
Aqeel Mahesri, Daniel R. Johnson, Neal C. Crago, S...
HIPC
2007
Springer
15 years 7 months ago
Channel Adaptive Real-Time MAC Protocols for a Two-Level Heterogeneous Wireless Network
Abstract. Wireless technology is becoming an attractive mode of communication for real-time applications in typical settings such as in an industrial setup because of the tremendou...
Kavitha Balasubramanian, G. Sudha Anil Kumar, G. M...
116
Voted
IPPS
2003
IEEE
15 years 6 months ago
Extending OpenMP to Support Slipstream Execution Mode
OpenMP has emerged as a widely accepted standard for writing shared memory programs. Hardware-specific extensions such as data placement are usually needed to improve the scalabi...
Khaled Z. Ibrahim, Gregory T. Byrd
ICS
1999
Tsinghua U.
15 years 5 months ago
Improving the performance of bristled CC-NUMA systems using virtual channels and adaptivity
Current high-end parallel systems achieve low-latency, highbandwidth network communication through the use of aggressive design techniques and expensive mechanical and electrical ...
José F. Martínez, Josep Torrellas, J...