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EUROGRAPHICS
2010
Eurographics
15 years 5 months ago
Fast Ray Sorting and Breadth-First Packet Traversal for GPU Ray Tracing
We present a novel approach to ray tracing execution on commodity graphics hardware using CUDA. We decompose a standard ray tracing algorithm into several data-parallel stages tha...
Kirill Garanzha and Charles Loop
PDCAT
2007
Springer
15 years 3 months ago
High Throughput Multi-port MT19937 Uniform Random Number Generator
ct There have been many previous attempts to accelerate MT19937 using FPGAs but we believe that we can substantially improve the previous implementations to develop a higher throug...
Vinay Sriram, David Kearney
119
Voted
LCPC
2009
Springer
15 years 2 months ago
MIMD Interpretation on a GPU
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...
Henry G. Dietz, B. Dalton Young
JCPHY
2011
192views more  JCPHY 2011»
14 years 16 days ago
Fast analysis of molecular dynamics trajectories with graphics processing units - Radial distribution function histogramming
The calculation of radial distribution functions (RDFs) from molecular dynamics trajectory data is a common and computationally expensive analysis task. The rate limiting step in ...
Benjamin G. Levine, John E. Stone, Axel Kohlmeyer
72
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IPPS
2005
IEEE
15 years 3 months ago
Scheduling Algorithms for Effective Thread Pairing on Hybrid Multiprocessors
With the latest high-end computing nodes combining shared-memory multiprocessing with hardware multithreading, new scheduling policies are necessary for workloads consisting of mu...
Robert L. McGregor, Christos D. Antonopoulos, Dimi...