Abstract. Developing distributed multiplayer games for ad-hoc networks is challenging. Consistency of the replicated shared state is hard to ensure at a low cost. Current consisten...
This paper is about a novel rule-based approach for reasoning about qualitative spatiotemporal relations among technology-rich autonomous objects, to which we refer to as artifact...
It is widely accepted that middleware is an important architectural element which facilitates the development of software systems. In this paper we propose a novel approach for de...
Tarcisio da Rocha, Anna-Brith Arntsen, Arne Ketil ...
With current grid middleware, it is difficult to deploy distributed supercomputing applications that run concurrently on multiple resources. As current grid middleware systems ha...
The inevitable move from a single large scale server to a distributed Grid environment is beginning to be realized across international Grid test-bed like Pacific Rim Applications...
Bu-Sung Lee, Ming Tang, Junwei Zhang, Yew-Soon Ong...