The shading processors in graphics hardware are becoming increasingly general-purpose. We test, through simulation and benchmarking, the potential performance impact of replacing ...
Thomas M. DuBois, Bryant Lee, Yi Wang, Marc Olano,...
The increasing availability of multi-core and multiprocessor architectures provides new opportunities for improving the performance of many computer simulations. Markov Chain Mont...
Jonathan M. R. Byrd, Stephen A. Jarvis, A. H. Bhal...
Real-time resource scheduling is an important factor for improving the performance of cluster computing. In many distributed and parallel processing systems, particularly real-tim...
This paper discusses our experience with fine-grain synchronization for a variant of the preconditioned conjugate gradient method. This algorithm represents a large class of algo...
Our goal is to automatically obtain a distributed and fault-tolerant embedded system: distributed because the system must run on a distributed architecture; fault-tolerant because...