Crowd simulation can be considered as a special case of Virtual Environments where avatars are intelligent agents instead of user-driven entities. These applications require both ...
Guillermo Vigueras, Miguel Lozano, Carlos Perez, J...
Abstract. A new approach to parallelizing harmonic balance simulation is presented. The technique leverages circuit substructure to expose potential parallelism in the form of a di...
This paper analyses alternatives for the parallelization of the Simulated Annealing algorithm when applied to the placement of modules in a VLSI circuit considering the use of PVM...
Abstract. A parallel Lattice Boltzmann Method (pLBM), which is based on hierarchical spatial decomposition, is designed to perform large-scale flow simulations. The algorithm uses ...
Liu Peng, Ken-ichi Nomura, Takehiro Oyakawa, Rajiv...
This paper studies parallel job scheduling in a distributed system. A simulation model is used to address performance issues associated with scheduling. Five policies are used to ...