We study the notion of class refinement in a concurrent object-oriented setting. Our model is based on a combination of action systems and classes. An action system describes the b...
d Abstract) Hagit Attiya and Eshcar Hillel Department of Computer Science, Technion The design of concurrent data structures is greatly facilitated by the availability of synchroni...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Transactional monitors are proposed as an alternative to monitors based on mutualexclusion synchronization for object-oriented programming languages. Transactional monitors have e...
The Automated Production Systems (APS) are composed of concurrent interacting entities. Then any model should exhibit parallel and sequential behaviours. The Grafcet is now well e...