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FUIN
2000
76views more  FUIN 2000»
15 years 4 months ago
A Foundation for Refining Concurrent Objects
We study the notion of class refinement in a concurrent object-oriented setting. Our model is based on a combination of action systems and classes. An action system describes the b...
Martin Büchi, Emil Sekerinski
TCS
2011
14 years 11 months ago
Highly concurrent multi-word synchronization
d Abstract) Hagit Attiya and Eshcar Hillel Department of Computer Science, Technion The design of concurrent data structures is greatly facilitated by the availability of synchroni...
Hagit Attiya, Eshcar Hillel
CONCUR
2007
Springer
15 years 10 months ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
ECOOP
2004
Springer
15 years 9 months ago
Transactional Monitors for Concurrent Objects
Transactional monitors are proposed as an alternative to monitors based on mutualexclusion synchronization for object-oriented programming languages. Transactional monitors have e...
Adam Welc, Suresh Jagannathan, Antony L. Hosking
EUROMICRO
2000
IEEE
15 years 8 months ago
Concurrent Control Systems: From Grafcet to VHDL
The Automated Production Systems (APS) are composed of concurrent interacting entities. Then any model should exhibit parallel and sequential behaviours. The Grafcet is now well e...
Frédéric Mallet, Daniel Gaffé...