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» Parallel evolutionary algorithms on graphics processing unit
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WWW
2010
ACM
15 years 9 months ago
Fast and parallel webpage layout
The web browser is a CPU-intensive program. Especially on mobile devices, webpages load too slowly, expending significant time in processing a document’s appearance. Due to powe...
Leo A. Meyerovich, Rastislav Bodík
AFRIGRAPH
2010
ACM
15 years 6 months ago
Implementation of the Lucas-Kanade image registration algorithm on a GPU for 3D computational platform stabilisation
Image registration forms the basis of many computer vision tasks. The Lucas-Kanade image registration algorithm is known to efficiently solve the sub-problem of rigid image regis...
Bernardt Duvenhage, J. P. Delport, Jason de Villie...
COMPUTING
2004
204views more  COMPUTING 2004»
15 years 2 months ago
Image Registration by a Regularized Gradient Flow. A Streaming Implementation in DX9 Graphics Hardware
The presented image registration method uses a regularized gradient flow to correlate the intensities in two images. Thereby, an energy functional is successively minimized by des...
Robert Strzodka, Marc Droske, Martin Rumpf
129
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VISUALIZATION
2005
IEEE
15 years 7 months ago
A Shader-Based Parallel Rendering Framework
Existing parallel or remote rendering solutions rely on communicating pixels, OpenGL commands, scene-graph changes or application-specific data. We propose an intermediate soluti...
Jérémie Allard, Bruno Raffin
PDP
2007
IEEE
15 years 8 months ago
Parallel-External Computation of the Cycle Structure of Invertible Cryptographic Functions
We present an algorithm to compute the cycle structure of large directed graphs where each node has exactly one outgoing edge. Such graphs appear as state diagrams of finite stat...
Andreas Beckmann, Jorg Keller