Realtime image processing provides a general framework for robust mediated reality problems. This paper presents a realtime mediated reality system that is built upon realtime ima...
GRM was originally designed and implemented as part of the P-GRADE graphical parallel program development environment running on supercomputers and clusters. In the framework of th...
In this work we study the feasibility of high-bandwidth, secure communications on generic machines equipped with the latest CPUs and General-Purpose Graphical Processing Units (GP...
Ludovic Jacquin, Vincent Roca, Jean-Louis Roch, Mo...
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...