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» Parallel graphics and visualization
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119
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CGF
2005
141views more  CGF 2005»
15 years 3 months ago
Survey of Real-Time Rendering Techniques for Crowds
Real-time rendering of photo-realistic humans is considerably outside the scope of current consumer-level computer hardware. There are many techniques, which attempt to bridge the...
G. Ryder, A. M. Day
236
Voted
GIS
2009
ACM
16 years 4 months ago
A Parallel Plane Sweep Algorithm for Multi-Core Systems
A parallel version of the plane sweep algorithm targeted towards the small number of processing cores available on commonly available multi-core systems is presented. Experimental...
Mark McKenney, Tynan McGuire
122
Voted
VVS
2000
IEEE
121views Visualization» more  VVS 2000»
15 years 8 months ago
Volumetric backprojection
Volumetric energy backprojection captures the effects of myriad physical processes including global illumination and reconstruction. We present a method to perform efficient volu...
Frank Dachille, Klaus Mueller, Arie E. Kaufman
172
Voted
CG
2008
Springer
15 years 3 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...
149
Voted
RAID
2010
Springer
15 years 2 months ago
GrAVity: A Massively Parallel Antivirus Engine
Abstract. In the ongoing arms race against malware, antivirus software is at the forefront, as one of the most important defense tools in our arsenal. Antivirus software is flexib...
Giorgos Vasiliadis, Sotiris Ioannidis