An extension of canonical projection allowing the projection of objects from higher dimensional space onto quasicrystalline structures is developed. In particular, we create symme...
Software visualization has been almost exclusively tackled from the visual point of view; this means visualization occurs exclusively through the visual channel. This approach has ...
Recently, simulation of natural phenomena, such as water, smokes, fire, clouds, have been attempted in computer graphics. Clouds play an important role when generating images of o...
In this paper, a method of encapsulating camera tasks into well defined units called “camera modules” is described. Through this encapsulation, camera modules can be programm...
Abstract. We introduce a new graph drawing convention for 3D hierarchical drawings of directed graphs. The vertex set is partitioned into layers of vertices drawn in parallel plane...