This paper describes a method for simulating and visualizing dyeing based on weave patterns and the physical parameters of the threads and the dye. We apply Fick’s second law wi...
In many application areas an optimal visualization of a complex graph depends on the specific task to be accomplished by the user. Therefore a means of locally customizable layou...
Guido Reina, Sven Lange-Last, Klaus D. Engel, Thom...
Abstract. In this paper we describe our environment diSNei, a graphical tool for collaborative image analysis and visualization of models created out of slices of volume data; this...
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
We present a method for sharing visual information in 3D virtual environments, using a projective texture mapping based method. Avatars can share information with other avatars by...
Yannick Francken, Johan Huysmans, Philippe Bekaert