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ACG
2009
Springer
15 years 11 months ago
A Lock-Free Multithreaded Monte-Carlo Tree Search Algorithm
With the recent success of Monte-Carlo tree search algorithms in Go and other games, and the increasing number of cores in standard CPUs, the efficient parallelization of the sear...
Markus Enzenberger, Martin Müller 0003
RT
1995
Springer
15 years 8 months ago
Rendering Trees from Precomputed Z-Buffer Views
Parallel projection z-buffer images are precomputed for a number of preset viewing directions on the unit sphere. Using the depth information, we can reconstruct a 3-D point from e...
Nelson L. Max, Keiichi Ohsaki
AROBOTS
1999
140views more  AROBOTS 1999»
15 years 4 months ago
A Robust Analog VLSI Motion Sensor Based on the Visual System of the Fly
Sensing visual motion gives a creature valuable information about its interactions with the environment. Flies in particular use visual motion information to navigate through turbu...
Reid R. Harrison, Christof Koch
IEEEVAST
2010
14 years 11 months ago
Improving the visual analysis of high-dimensional datasets using quality measures
Modern visualization methods are needed to cope with very highdimensional data. Efficient visual analytical techniques are required to extract the information content in these dat...
Georgia Albuquerque, Martin Eisemann, Dirk J. Lehm...
VISUALIZATION
2005
IEEE
15 years 10 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner