Current GPUs rasterize micropolygons (polygons approximately one pixel in size) inefficiently. Additionally, they do not natively support triangle rasterization with jittered samp...
A recently developed algorithm called Hierachical Linear Bounding Volume Hierarchies (HLBVH) has demonstrated the feasibility of reconstructing the spatial index needed for ray tr...
Kirill Garanzha, Jacopo Pantaleoni, David K. McAll...
In this paper we report on features added to a parallel debugger to simplify the debugging of message passing programs. These features include replay, setting consistent breakpoin...
The performance attained by parallel programs executed on multiprocessor systems is largely in uenced both by the characteristics of the code and by those of the system architectu...
Abstract. Existing tools for supporting parallel work feature some disadvantages that prevent them to be widely used. Very often they require a complex installation and creation of...