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SI3D
2009
ACM
15 years 11 months ago
Real-time view-dependent rendering of parametric surfaces
We propose a view-dependent adaptive subdivision algorithm for rendering parametric surfaces on parallel hardware. Our framework allows us to bound the screen space error of a pie...
Christian Eisenacher, Quirin Meyer, Charles T. Loo...
156
Voted
BMCBI
2010
135views more  BMCBI 2010»
15 years 5 months ago
MrsRF: an efficient MapReduce algorithm for analyzing large collections of evolutionary trees
Background: MapReduce is a parallel framework that has been used effectively to design largescale parallel applications for large computing clusters. In this paper, we evaluate th...
Suzanne Matthews, Tiffani L. Williams
PPOPP
2012
ACM
14 years 14 days ago
Chestnut: a GPU programming language for non-experts
Graphics processing units (GPUs) are powerful devices capable of rapid parallel computation. GPU programming, however, can be quite difficult, limiting its use to experienced prog...
Andrew Stromme, Ryan Carlson, Tia Newhall
VIS
2004
IEEE
153views Visualization» more  VIS 2004»
16 years 6 months ago
Anisotropic Volume Rendering for Extremely Dense, Thin Line Data
Many large scale physics-based simulations which take place on PC clusters or supercomputers produce huge amounts of data including vector fields. While these vector data such as ...
Gregory L. Schussman, Kwan-Liu Ma
VISUALIZATION
1999
IEEE
15 years 9 months ago
Tetrahedral Mesh Compression with the Cut-Border Machine
In recent years, substantial progress has been achieved in the area of volume visualization on irregular grids, which is mainly based on tetrahedral meshes. Even moderately fine t...
Stefan Gumhold, Stefan Guthe, Wolfgang Straß...