Sciweavers

3387 search results - page 367 / 678
» Parallel graphics and visualization
Sort
View
167
Voted
VISUALIZATION
2003
IEEE
15 years 10 months ago
Voxels on Fire
We introduce a method for the animation of fire propagation and the burning consumption of objects represented as volumetric data sets. Our method uses a volumetric fire propaga...
Ye Zhao, Xiaoming Wei, Zhe Fan, Arie E. Kaufman, H...
VIS
2004
IEEE
134views Visualization» more  VIS 2004»
16 years 6 months ago
Projecting Tetrahedra without Rendering Artifacts
Hardware-accelerated direct volume rendering of unstructured volumetric meshes is often based on tetrahedral cell projection, in particular, the Projected Tetrahedra (PT) algorith...
David S. Ebert, Martin Kraus, Wei Qiao
VVS
2000
IEEE
128views Visualization» more  VVS 2000»
15 years 9 months ago
The ULTRAVIS system
This paper describes architecture and implementation of the ULTRAVIS system, a pure software solution for versatile and fast volume rendering. It provides perspective raycasting, ...
Günter Knittel
SIGGRAPH
1997
ACM
15 years 9 months ago
A framework for realistic image synthesis
Our goal is to develop physically based lighting models and perceptually based rendering procedures for computer graphics that will produce synthetic images that are visually and ...
Donald P. Greenberg, Kenneth E. Torrance, Peter Sh...
160
Voted
APGV
2010
ACM
328views Visualization» more  APGV 2010»
15 years 7 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...