Sciweavers

3387 search results - page 411 / 678
» Parallel graphics and visualization
Sort
View
RE
2008
Springer
15 years 4 months ago
"Fairness Analysis" in Requirements Assignments
Requirements engineering for multiple customers, each of whom have competing and often conflicting priorities, raises issues of negotiation, mediation and conflict resolution. Thi...
Anthony Finkelstein, Mark Harman, S. Afshin Mansou...
ICSE
2010
IEEE-ACM
15 years 6 months ago
DETERMIN: inferring likely deterministic specifications of multithreaded programs
The trend towards multicore processors and graphic processing units is increasing the need for software that can take advantage of parallelism. Writing correct parallel programs u...
Jacob Burnim, Koushik Sen
VR
2008
IEEE
233views Virtual Reality» more  VR 2008»
15 years 11 months ago
Advanced Multi-Frame Rate Rendering Techniques
Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronousl...
Jan P. Springer, Christopher Lux, Dirk Reiners, Be...
ACHI
2009
IEEE
15 years 11 months ago
Nervixxx: A Video Performance System with Neural Interfaces
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Satoru Tokuhisa
NPAR
2009
ACM
15 years 11 months ago
As-rigid-as-possible image registration for hand-drawn cartoon animations
We present a new approach to deformable image registration suitable for articulated images such as hand-drawn cartoon characters and human postures. For such type of data state-of...
Daniel Sýkora, John Dingliana, Steven Colli...