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CEC
2010
IEEE
15 years 5 months ago
Evolving a CUDA kernel from an nVidia template
Rather than attempting to evolve a complete program from scratch we demonstrate genetic interface programming (GIP) by automatically generating a parallel CUDA kernel with identica...
William B. Langdon, Mark Harman
IGARSS
2009
15 years 2 months ago
High Performance Computing for Hyperspectral Image Analysis: Perspective and State-of-the-art
The main purpose of this paper is to describe available (HPC)based implementations of remotely sensed hyperspectral image processing algorithms on multi-computer clusters, heterog...
Antonio Plaza, Qian Du, Yang-Lang Chang
SIGGRAPH
1999
ACM
15 years 9 months ago
The VolumePro Real-Time Ray-Casting System
This paper describes VolumePro, the world’s first single-chip realtime volume rendering system for consumer PCs. VolumePro implements ray-casting with parallel slice-by-slice p...
Hanspeter Pfister, Jan Hardenbergh, Jim Knittel, H...
IPPS
2010
IEEE
15 years 2 months ago
Inter-block GPU communication via fast barrier synchronization
The graphics processing unit (GPU) has evolved from a fixedfunction processor with programmable stages to a programmable processor with many fixed-function components that deliver...
Shucai Xiao, Wu-chun Feng
ICPR
2008
IEEE
15 years 11 months ago
Cellular automaton for ultra-fast watershed transform on GPU
In this paper we describe a cellular automaton (CA) used to perform the watershed transform in N-D images. Our method is based on image integration via the Ford-Bellman shortest p...
Claude Kauffmann, Nicolas Piche