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» Parallel graphics and visualization
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GCC
2003
Springer
15 years 10 months ago
Some Grid Automata for Grid Computing
We use 2-Dimensional language to construct 2-Dimensional computer graphics model, use MSO or other logics to specify some graph property, and use automata model checking technique ...
Hao Shen, Yongqiang Sun
ICCS
2001
Springer
15 years 9 months ago
Application Monitoring in the Grid with GRM and PROVE
GRM and PROVE were originally designed and implemented as part of the P-GRADE graphical parallel program development environment running on clusters. In the framework of the bigges...
Zoltán Balaton, Péter Kacsuk, Norber...
VISUALIZATION
1998
IEEE
15 years 9 months ago
Eliminating popping artifacts in sheet buffer-based splatting
Splatting is a fast volume rendering algorithm which achieves its speed by projecting voxels in the form of pre-integrated interpolation kernels, or splats. Presently, two main va...
Klaus Mueller, Roger Crawfis
NPAR
2006
ACM
15 years 10 months ago
Real-time watercolor illustrations of plants using a blurred depth test
We present techniques to create convincing high-quality watercolor illustrations of plants. Mainly focusing on the real-time rendering, we introduce methods to abstract the visual...
Thomas Luft, Oliver Deussen
VRML
2004
ACM
15 years 10 months ago
A VRML97-X3D extension for massive scenery management in virtual worlds
In this paper we present a VRML97-X3D extension to describe precomputed visibility relationships in the context of progressive transmission as well as real time visualization of m...
Jean-Eudes Marvie, Kadi Bouatouch