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» Parallel graphics and visualization
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143
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CVPR
2008
IEEE
15 years 11 months ago
Bayesian tactile face
Computer users with visual impairment cannot access the rich graphical contents in print or digital media unless relying on visual-to-tactile conversion, which is done primarily b...
Zheshen Wang, Xinyu Xu, Baoxin Li
ICAS
2008
IEEE
274views Robotics» more  ICAS 2008»
15 years 11 months ago
Model-Driven Engineering of Multi-target Plastic User Interfaces
A Multi-target user interface is composed of a series of interconnected variations of the same user interfaces, but tailored for different targets or different contexts of use. Wh...
Benoît Collignon, Jean Vanderdonckt, Gaë...
138
Voted
IEEECGIV
2007
IEEE
15 years 11 months ago
Vision-Based Detection of Guitar Players' Fingertips Without Markers
This paper proposes a vision-based method for detecting the positions of fingertips of a hand playing a guitar. We detect the skin color of a guitar player’s hand by using on-li...
Chutisant Kerdvibulvech, Hideo Saito
PG
2007
IEEE
15 years 11 months ago
QAS: Real-Time Quadratic Approximation of Subdivision Surfaces
We introduce QAS, an efficient quadratic approximation of subdivision surfaces which offers a very close appearance compared to the true subdivision surface but avoids recursion,...
Tamy Boubekeur, Christophe Schlick
PG
2007
IEEE
15 years 11 months ago
Multilinear Motion Synthesis with Level-of-Detail Controls
Interactive animation systems often use a level-of-detail (LOD) control to reduce the computational cost by eliminating unperceivable details of the scene. Most methods employ a m...
Tomohiko Mukai, Shigeru Kuriyama