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VRST
2006
ACM
15 years 10 months ago
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
This paper presents a study of the fine grain physiological responses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in p...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...
SAC
2005
ACM
15 years 10 months ago
Time-varying, multivariate volume data reduction
Large-scale supercomputing is revolutionizing the way science is conducted. A growing challenge, however, is understanding the massive quantities of data produced by largescale si...
Nathaniel Fout, Kwan-Liu Ma, James P. Ahrens
DIGRA
2005
Springer
15 years 10 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
ECMDAFA
2005
Springer
125views Hardware» more  ECMDAFA 2005»
15 years 10 months ago
Making Metamodels Aware of Concrete Syntax
Language-centric methodologies, triggered by the success of Domain Specific Languages, rely on precise specifications of modeling s. While the definition of the abstract syntax ...
Frédéric Fondement, Thomas Baar
126
Voted
APGV
2004
ACM
131views Visualization» more  APGV 2004»
15 years 10 months ago
Vision-realistic rendering: simulation of the scanned foveal image from wavefront data of human subjects
We introduce the concept of vision-realistic rendering – the computer generation of synthetic images that incorporate the characteristics of a particular individual’s entire o...
Brian A. Barsky