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RT
2001
Springer
15 years 9 months ago
Perceptually-Driven Simplification for Interactive Rendering
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
David P. Luebke, Benjamin Hallen
SIGGRAPH
2000
ACM
15 years 9 months ago
Non-photorealistic virtual environments
We describe a system for non-photorealistic rendering (NPR) of virtual environments. In real time, it synthesizes imagery of architectural interiors using stroke-based textures. W...
Allison Klein, Wilmot Li, Michael M. Kazhdan, Wagn...
PG
1999
IEEE
15 years 8 months ago
Mesh Approximation Using a Volume-Based Metric
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...
PG
1999
IEEE
15 years 8 months ago
An Improved TIN Compression Using Delaunay Triangulation
In this paper we introduce a new compression technique for the connectivity of a Triangulated Irregular Network (TIN) by using Delaunay triangulation. The strategy in this paper i...
Yang-Soo Kim, Dong-Gyu Park, Ho-Youl Jung, Hwan-Gu...
CGI
1998
IEEE
15 years 8 months ago
Illumination Dependent Refinement of Multiresolution Meshes
State of the art multiresolution modeling allows to selectively refine a coarse mesh of an object on the visually important parts. In this way it is possible to render the geometr...
Andreas Schilling, Reinhard Klein, Wolfgang Stra&s...