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VR
2003
IEEE
200views Virtual Reality» more  VR 2003»
15 years 9 months ago
The blue-c Distributed Scene Graph
In this paper we present a distributed scene graph architecture for use in the blue-c, a novel collaborative immersive virtual environment. We extend the widely used OpenGL Perfor...
Martin Näf, Edouard Lamboray, Oliver G. Staad...
GD
2003
Springer
15 years 9 months ago
Drawing Area-Proportional Venn and Euler Diagrams
We consider the problem of drawing Venn diagrams for which each region’s area is proportional to some weight (e.g., population or percentage) assigned to that region. These area-...
Stirling Chow, Frank Ruskey
ISWC
2002
IEEE
15 years 9 months ago
Personalized Augmented Reality Touring of Archaeological Sites with Wearable and Mobile Computers
: This paper presents ARCHEOGUIDE, a novel system offering augmented reality tours in archaeological sites. The system is based on wearable and mobile computers, networking technol...
Vassilios Vlahakis, John Karigiannis, Manolis Tsot...
GI
2001
Springer
15 years 9 months ago
Studierstube: An Application Environment for Multi-User Games in Virtual Reality
: Studierstube is an operating system for applications in virtual reality. It supports multiple users collaborating in a distributed system. While initially developed for scientifi...
Anton L. Fuhrmann, Werner Purgathofer
MICCAI
2001
Springer
15 years 8 months ago
A Microsurgery Simulation System
Computer systems for surgical planning and training are poised to greatly impact the traditional versions of these tasks. These systems provide an opportunity to learn surgical tec...
Joel Brown, Kevin Montgomery, Jean-Claude Latombe,...