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SIGGRAPH
2000
ACM
15 years 8 months ago
Timewarp rigid body simulation
The traditional high-level algorithms for rigid body simulation work well for moderate numbers of bodies but scale poorly to systems of hundreds or more moving, interacting bodies...
Brian Mirtich
SGP
2007
15 years 6 months ago
Focal surfaces of discrete geometry
The differential geometry of smooth three-dimensional surfaces can be interpreted from one of two perspectives: in terms of oriented frames located on the surface, or in terms of ...
Jingyi Yu, Xiaotian Yin, Xianfeng Gu, Leonard McMi...
CORR
2011
Springer
222views Education» more  CORR 2011»
14 years 7 months ago
A New Data Layout For Set Intersection on GPUs
Abstract—Set intersection is the core in a variety of problems, e.g. frequent itemset mining and sparse boolean matrix multiplication. It is well-known that large speed gains can...
Rasmus Resen Amossen, Rasmus Pagh
CVPR
2005
IEEE
16 years 5 months ago
Learning to Estimate Human Pose with Data Driven Belief Propagation
We propose a statistical formulation for 2-D human pose estimation from single images. The human body configuration is modeled by a Markov network and the estimation problem is to...
Gang Hua, Ming-Hsuan Yang, Ying Wu
119
Voted
CVPR
2007
IEEE
16 years 5 months ago
Leveraging temporal, contextual and ordering constraints for recognizing complex activities in video
We present a scalable approach to recognizing and describing complex activities in video sequences. We are interested in long-term, sequential activities that may have several par...
Benjamin Laxton, Jongwoo Lim, David J. Kriegman