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CONSTRAINTS
2004
129views more  CONSTRAINTS 2004»
15 years 3 months ago
CLPGUI: A Generic Graphical User Interface for Constraint Logic Programming
Abstract. CLPGUI is a generic graphical user interface for visualizing and controlling the execution of constraint logic programs. CLPGUI has been designed to be used in different ...
François Fages, Sylvain Soliman, Rém...
171
Voted
ACMACE
2011
ACM
14 years 3 months ago
Mobile 3D graphics and virtual reality interaction
Mobile devices such as smartphones and tablets offer great new possibilities for the creation of 3D games and virtual reality environments. However, interaction with objects in th...
Wolfgang Hürst, Matthias Helder
COORDINATION
2000
Springer
15 years 6 months ago
GCCS: A Graphical Coordination Language for System Specification
Abstract. We present GCCS, a graphical coordination language for hierarchical concurrent systems. GCCS, which is implemented in the Concurrency Factory design environment, represen...
Rance Cleaveland, Xiaoqun Du, Scott A. Smolka
MVA
2011
234views Computer Vision» more  MVA 2011»
14 years 10 months ago
Feature tracking and matching in video using programmable graphics hardware
Abstract This paper describes novel implementations of the KLT feature tracking and SIFT feature extraction algorithms that run on the graphics processing unit (GPU) and is suitabl...
Sudipta N. Sinha, Jan-Michael Frahm, Marc Pollefey...
ICSE
2003
IEEE-ACM
16 years 3 months ago
An Effective Layout Adaptation Technique for a Graphical Modeling Tool
Editing graphic models always entails layout problems. Inserting and deleting items requires tedious manual work for shifting existing items and rearranging the diagram layout. He...
Christian Seybold, Martin Glinz, Silvio Meier, Nan...