In this paper an optimized k-means implementation on the graphics processing unit (GPU) is presented. NVIDIA’s Compute Unified Device Architecture (CUDA), available from the G8...
We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use— instrument...
Jeremy W. Sheaffer, Kevin Skadron, David P. Luebke
This paper describes a document image analysis system using multiple agents working on a pyramid structure to separate text from graphics in the image. Text strings appear as diff...
Chew Lim Tan, Bo Yuan, Weihua Huang, Qian Wang, Zh...
This paper reports on a preliminary investigation into applying work on graphic animation of behavioral models to an air traffic control case study – the National Air Traffic Se...
Jeff Magee, Jeff Kramer, Bashar Nuseibeh, David Bu...