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ECCV
2002
Springer
16 years 1 months ago
Structure and Motion for Dynamic Scenes - The Case of Points Moving in Planes
We consider dynamic scenes consisting of moving points whose motion is constrained to happen in one of a pencil of planes. This is for example the case when rigid objects move ind...
Peter F. Sturm
103
Voted
CCO
2001
Springer
161views Combinatorics» more  CCO 2001»
15 years 4 months ago
Branch, Cut, and Price: Sequential and Parallel
Branch, cut, and price (BCP) is an LP-based branch and bound technique for solving large-scale discrete optimization problems (DOPs). In BCP, both cuts and variables can be generat...
Laszlo Ladányi, Ted K. Ralphs, Leslie E. Tr...
CVPR
2010
IEEE
15 years 7 months ago
Super-Resolution of Range Data in Dynamic Environments Using a Gaussian Framework
We present a flexible method for fusing information from optical and range sensors based on an accelerated highdimensional filtering approach. Our system takes as input a sequen...
Jennifer Dolson, Jongmin Baek, Christian Plagemann...
3DIM
2007
IEEE
15 years 11 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
SIMPRA
2011
14 years 6 months ago
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Christian Dick, Joachim Georgii, Rüdiger West...