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ECCV
2002
Springer
15 years 11 months ago
Structure and Motion for Dynamic Scenes - The Case of Points Moving in Planes
We consider dynamic scenes consisting of moving points whose motion is constrained to happen in one of a pencil of planes. This is for example the case when rigid objects move ind...
Peter F. Sturm
85
Voted
CCO
2001
Springer
161views Combinatorics» more  CCO 2001»
15 years 2 months ago
Branch, Cut, and Price: Sequential and Parallel
Branch, cut, and price (BCP) is an LP-based branch and bound technique for solving large-scale discrete optimization problems (DOPs). In BCP, both cuts and variables can be generat...
Laszlo Ladányi, Ted K. Ralphs, Leslie E. Tr...
CVPR
2010
IEEE
15 years 5 months ago
Super-Resolution of Range Data in Dynamic Environments Using a Gaussian Framework
We present a flexible method for fusing information from optical and range sensors based on an accelerated highdimensional filtering approach. Our system takes as input a sequen...
Jennifer Dolson, Jongmin Baek, Christian Plagemann...
90
Voted
3DIM
2007
IEEE
15 years 9 months ago
Automatic Pose Estimation for Range Images on the GPU
Object pose (location and orientation) estimation is a common task in many computer vision applications. Although many methods exist, most algorithms need manual initialization ...
Marcel Germann, Michael D. Breitenstein, In Kyu Pa...
97
Voted
SIMPRA
2011
14 years 4 months ago
A real-time multigrid finite hexahedra method for elasticity simulation using CUDA
In this paper we present a GPU-based multigrid approach for simulating elastic deformable objects in real time. Our method is based on a finite element discretization of the defo...
Christian Dick, Joachim Georgii, Rüdiger West...