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ISCAS
2005
IEEE
133views Hardware» more  ISCAS 2005»
15 years 10 months ago
Multiobjective VLSI cell placement using distributed simulated evolution algorithm
— Simulated Evolution (SimE) is a sound stochastic approximation algorithm based on the principles of adaptation. If properly engineered it is possible for SimE to reach nearopti...
Sadiq M. Sait, Ali Mustafa Zaidi, Mustafa I. Ali
IPPS
1998
IEEE
15 years 8 months ago
Multiparadigm, Multilingual Interoperability: Experience with Converse
The Converse run-time framework was designed with dual objectives: that of supporting quick development of portable run-time systems for new parallel programming paradigms, and tha...
Laxmikant V. Kalé, Milind A. Bhandarkar, Ro...
CGF
2006
198views more  CGF 2006»
15 years 4 months ago
Real-Time Weighted Pose-Space Deformation on the GPU
WPSD (Weighted Pose Space Deformation) is an example based skinning method for articulated body animation. The per-vertex computation required in WPSD can be parallelized in a SIM...
Taehyun Rhee, John P. Lewis, Ulrich Neumann
ECCV
2006
Springer
16 years 6 months ago
Enhancing the Point Feature Tracker by Adaptive Modelling of the Feature Support
We consider the problem of tracking a given set of point features over large sequences of image frames. A classic procedure for monitoring the tracking quality consists in requirin...
Anthony Remazeilles, François Chaumette, Si...
ICS
2007
Tsinghua U.
15 years 10 months ago
Performance driven data cache prefetching in a dynamic software optimization system
Software or hardware data cache prefetching is an efficient way to hide cache miss latency. However effectiveness of the issued prefetches have to be monitored in order to maximi...
Jean Christophe Beyler, Philippe Clauss