Scheduling meetings among agents can be represented as a game - the Meetings Scheduling Game (MSG). In its simplest form, the two-person MSG is shown to have a price of anarchy (Po...
We study the development of distributed agent environments as distributed event-based systems specified in the Ambient Event Calculus (AEC). The AEC is a logic-based formalism th...
We present a robust method to generate mesh surfaces from unoriented noisy points in this paper. The whole procedure consists of three steps. Firstly, the normal vectors at points...
Peer-to-peer (P2P) architectures have recently become a popular design choice to build scalable Networked Virtual Environments (NVEs). While P2P architectures offer better scalabi...
Eliya Buyukkaya, Maha Abdallah, Romain Cavagna, Sh...
Abstract— Overlay routing has emerged as a promising approach to improving performance and reliability of Internet paths. To fully realize the potential of overlay routing under ...
Sabyasachi Roy, Himabindu Pucha, Zheng Zhang, Y. C...