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HPCA
2012
IEEE
13 years 9 months ago
Power balanced pipelines
Since the onset of pipelined processors, balancing the delay of the microarchitectural pipeline stages such that each microarchitectural pipeline stage has an equal delay has been...
John Sartori, Ben Ahrens, Rakesh Kumar
166
Voted
ICDCS
2012
IEEE
13 years 3 months ago
G-COPSS: A Content Centric Communication Infrastructure for Gaming Applications
—With users increasingly focused on an online world, an emerging challenge for the network infrastructure is the need to support Massively Multiplayer Online Role Playing Games (...
Jiachen Chen, Mayutan Arumaithurai, Xiaoming Fu, K...
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
16 years 2 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
109
Voted
COLCOM
2008
IEEE
15 years 8 months ago
Replication in Overlay Networks: A Multi-objective Optimization Approach
Recently, overlay network-based collaborative applications such as instant messaging, content sharing, and Internet telephony are becoming increasingly popular. Many of these appli...
Osama Al-Haj Hassan, Lakshmish Ramaswamy, John A. ...
132
Voted
DSRT
2008
IEEE
15 years 8 months ago
Interfacing and Coordination for a DEVS Simulation Protocol Standard
The DEVS formalism has been adopted and developed independently by many research teams, which led to various DEVS implementation versions. Consequently, different DEVS implementat...
Khaldoon Al-Zoubi, Gabriel A. Wainer