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CW
2005
IEEE
15 years 10 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
140
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HPDC
2005
IEEE
15 years 10 months ago
Dynamic load balancing for distributed search
This paper examines how computation can be mapped across the nodes of a distributed search system to effectively utilize available resources. We specifically address computationa...
Larry Huston, Alex Nizhner, Padmanabhan Pillai, Ra...
ICDCS
2005
IEEE
15 years 10 months ago
ZAL: Zero-Maintenance Address Allocation in Mobile Wireless Ad Hoc Networks
— The allocation of IP addresses in hybrid wireless networks is one of the most critical issues in all-IP converged wireless networks. The reason is that centralized IP address a...
Zhihua Hu, Baochun Li
ICDCS
2005
IEEE
15 years 10 months ago
On Exploring Channel Allocation in the Diverse Data Broadcasting Environment
In recent years, data broadcasting becomes a promising technique to design a mobile information system with power conservation, high scalability and high bandwidth utilization. Ho...
Hao-Ping Hung, Ming-Syan Chen
ICDCS
2005
IEEE
15 years 10 months ago
Resource-Aware Distributed Stream Management Using Dynamic Overlays
We consider distributed applications that continuously stream data across the network, where data needs to be aggregated and processed to produce a 'useful' stream of up...
Vibhore Kumar, Brian F. Cooper, Zhongtang Cai, Gre...
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