Address re-mapping techniques in so-called active memory systems have been shown to dramatically increase the performance of applications with poor cache and/or communication beha...
Dhiraj D. Kalamkar, Mainak Chaudhuri, Mark Heinric...
The model checking problem for finite-state open systems (module checking) has been extensively studied in the literature, both in the context of environments with perfect and imp...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Humans can easily recognize complex objects even if values of their attributes are imprecise and often inconsistent. It is not clear how the brain processes uncertain visual inform...
In this paper we take advantage of the concepts developed for centralized module management, such as dynamic loading and unloading of modules, and show how they can be used to supp...
Jan S. Rellermeyer, Gustavo Alonso, Timothy Roscoe