Motion Estimation (ME) is the most computationally intensive part of video compression and video enhancement systems. One bit transform (1BT) based ME algorithms have low computat...
The study of self-replicating structures in Computer Science has been taking place for more than half a century, motivated by the desire to understand the fundamental principles a...
We present a detailed account of the processing that occurs within a biologically-inspired model for visual homing. The Corner Gradient Snapshot Model (CGSM) initially presented in...
Abstract. Memory accesses contribute sunstantially to aggregate system delays. It is critical for designers to ensure that the memory subsystem is designed efficiently, and much wo...
Su-Shin Ang, George A. Constantinides, Peter Y. K....
Abstract-- Networks-on-Chip will serve as the central integration platform in future complex SoC designs, composed of a large number of heterogeneous processing resources. Most res...