Sciweavers

6897 search results - page 402 / 1380
» Parallelization of Modular Algorithms
Sort
View
ICS
1993
Tsinghua U.
15 years 8 months ago
Graph Contraction for Physical Optimization Methods: A Quality-Cost Tradeoff for Mapping Data on Parallel Computers
Mapping data to parallel computers aims at minimizing the execution time of the associated application. However, it can take an unacceptable amount of time in comparison with the ...
Nashat Mansour, Ravi Ponnusamy, Alok N. Choudhary,...
162
Voted
VIS
2005
IEEE
297views Visualization» more  VIS 2005»
16 years 5 months ago
OpenGL Multipipe SDK: A Toolkit for Scalable Parallel Rendering
We describe OpenGL Multipipe SDK (MPK), a toolkit for scalable parallel rendering based on OpenGL. MPK provides a uniform application programming interface (API) to manage scalabl...
Praveen Bhaniramka, Philippe C. D. Robert, Stefan ...
MM
2005
ACM
215views Multimedia» more  MM 2005»
15 years 9 months ago
OpenVIDIA: parallel GPU computer vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann
131
Voted
ICS
2004
Tsinghua U.
15 years 9 months ago
Adaptive incremental checkpointing for massively parallel systems
Given the scale of massively parallel systems, occurrence of faults is no longer an exception but a regular event. Periodic checkpointing is becoming increasingly important in the...
Saurabh Agarwal, Rahul Garg, Meeta Sharma Gupta, J...
173
Voted
CG
2008
Springer
15 years 4 months ago
Parallel techniques for physically based simulation on multi-core processor architectures
As multi-core processor systems become more and more widespread, the demand for efficient parallel algorithms also propagates into the field of computer graphics. This is especial...
Bernhard Thomaszewski, Simon Pabst, Wolfgang Bloch...