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CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
16 years 10 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
JCP
2008
162views more  JCP 2008»
15 years 3 months ago
Shape Recognition by Clustering and Matching of Skeletons
We perform the task of shape recognition using a skeleton based method. Skeleton of the shape is considered as a free tree and is represented by a connectivity graph. Geometric fea...
Hamidreza Zaboli, Mohammad Rahmati, Abdolreza Mirz...
C5
2004
IEEE
15 years 6 months ago
Skeleton - Easy Simulation System
Skeleton is a visual scripting environment as an extension of Squeak etoy [1] with Connectors [2] system to make mathematical and physical simulation for non professional computer...
Takashi Yamamiya
IPPS
2008
IEEE
15 years 9 months ago
A transparent non-invasive file data model for algorithmic skeletons
A file data model for algorithmic skeletons is proposed, focusing on transparency and efficiency. Algorithmic skeletons correspond to a high-level programming model that takes a...
Denis Caromel, Mario Leyton
PPL
2008
97views more  PPL 2008»
15 years 3 months ago
The Impact of Dynamic Channels on Functional Topology Skeletons
Parallel functional programs with implicit communication often generate purely hierarchical communication topologies during execution: communication only happens between parent an...
Jost Berthold, Rita Loogen