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VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
15 years 5 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
GECCO
2006
Springer
155views Optimization» more  GECCO 2006»
15 years 4 months ago
Comparison of genetic representation schemes for scheduling soft real-time parallel applications
This paper presents a hybrid technique that combines List Scheduling (LS) with Genetic Algorithms (GA) for constructing non-preemptive schedules for soft real-time parallel applic...
Yoginder S. Dandass, Amit C. Bugde
75
Voted
ICASSP
2010
IEEE
15 years 27 days ago
A parallel point-process filter for estimation of goal-directed movements from neural signals
Brain machine interfaces work by mapping the relevant neural activity to the intended movement known as ‘decoding’. Here, we develop a recursive Bayesian decoder for goaldirec...
Maryam Modir Shanechi, Gregory W. Wornell, Ziv Wil...
CG
2008
Springer
15 years 24 days ago
Parallel reflective symmetry transformation for volume data
Many volume data possess symmetric features that can be clearly observed, for example, those existing in diffusion tensor image data sets. The exploitations of symmetries for volu...
Yuan Hong, Han-Wei Shen
ALGORITHMICA
2006
77views more  ALGORITHMICA 2006»
15 years 23 days ago
Scalable Parallel Algorithms for FPT Problems
Algorithmic methods based on the theory of fixed-parameter tractability are combined with powerful computational platforms to launch systematic attacks on combinatorial problems o...
Faisal N. Abu-Khzam, Michael A. Langston, Pushkar ...