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DATE
2010
IEEE
184views Hardware» more  DATE 2010»
15 years 7 months ago
Parallel subdivision surface rendering and animation on the Cell BE processor
—Subdivision Surfaces provide a compact way to describe a smooth surface using a mesh model. They are widely used in 3D animation and nearly all modern modeling programs support ...
R. Grottesi, S. Morigi, Martino Ruggiero, Luca Ben...
IPPS
1998
IEEE
15 years 6 months ago
Meta-heuristics for Circuit Partitioning in Parallel Test Generation
In this communication Simulated Annealing and Genetic Algorithms, are applied to the graph partitioning problem. These techniques mimic processes in statistical mechanics and biol...
Consolación Gil, Julio Ortega, Antonio F. D...
ICPP
1996
IEEE
15 years 6 months ago
On the Scalability of 2-D Wavelet Transform Algorithms on Fine-grained Parallel Machines
: We study the scalability of 2-D discrete wavelet transform algorithms on fine-grained parallel architectures. The principal operation in the 2-D DWT is the filtering operation us...
Jamshed N. Patel, Ashfaq A. Khokhar, Leah H. Jamie...
MICRO
1995
IEEE
217views Hardware» more  MICRO 1995»
15 years 5 months ago
Improving instruction-level parallelism by loop unrolling and dynamic memory disambiguation
Exploitation ofinstruction-levelparallelism is an ejfective mechanism for improving the performance of modern super-scalar/VLIW processors. Various software techniques can be appl...
Jack W. Davidson, Sanjay Jinturkar
PPOPP
1995
ACM
15 years 5 months ago
A Model and Compilation Strategy for Out-of-Core Data Parallel Programs
It is widely acknowledged in high-performance computing circles that parallel input/output needs substantial improvement in order to make scalable computers truly usable. We prese...
Rajesh Bordawekar, Alok N. Choudhary, Ken Kennedy,...