We describe the communication infrastructure (CI) for our fault-tolerant cluster middleware, which is optimized for two classes of communication: for the applications and for the ...
Ming Li, Wenchao Tao, Daniel Goldberg, Israel Hsu,...
In this paper we present a game theoretic framework for obtaining a user-optimal load balancing scheme in heterogeneous distributed systems. We formulate the static load balancing...
In this paper we formulate the static load balancing problem in single class job distributed systems as a cooperative game among computers. It is shown that the Nash Bargaining So...
Daniel Grosu, Anthony T. Chronopoulos, Ming-Ying L...
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rulebased program...
Programming heterogeneous parallel computer systems is notoriously difficult, but MIMD models have proven to be portable across multi-core processors, clusters, and massively paral...